While these activities may be somewhat therapeutic, it's also time spent doing the same thing for a long time - a time that could or might be better spent in a shorter but no less popular video games.
In contrast to being a straight combat, RuneScape is a painstaking battle of attrition that's both long and grueling, and which never truly ends. But it is satisfying if you're willing to devote the time to it, which I was. It was at least for a one or two years.
I've not played many MMORPGs sincethen, to my unending loss and shame. The demands of real life are immense and I simply do not have the time let them seduce me. Out of all games, they're by far the most tedious, with infinite levels to complete as well as items to collect. Heck, people have died at the end or after of long sessions of RuneScape's less popular but popular sibling, World of Warcraft, which could also make it the most terrifying game.
These days, you can often find me playing Quake or Half-Life or hanging out on Team Fortress 2 - games which are in full force, leave their mark and fade quickly. It's wonderful to play games that I like and go on to forget about it quickly, and not worrying about how many logs of wood I have on my shelves or where I'm planning to go fishing in the coming session.
But I'm still missing a bit of the grind and longer-term involvement (and discomfort) associated with RuneScape. In its third edition called 'RuneScape3' (from 2013) with additional content and a graphic change, there's a bit of hope that I could revisit it to see how the game is getting on, in the same way as I would do with an old friend.
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